The space-air-ground integrated network (SAGIN), one of the key technologies for next-generation mobile communication systems, can facilitate data transmission for users all over the world, especially in some remote areas where vast amounts of informative data are collected by Internet of remote things (IoRT) devices to support various data-driven artificial intelligence (AI) services. However, training AI models centrally with the assistance of SAGIN faces the challenges of highly constrained network topology, inefficient data transmission, and privacy issues. To tackle these challenges, we first propose a novel topology-aware federated learning framework for the SAGIN, namely Olive Branch Learning (OBL). Specifically, the IoRT devices in the ground layer leverage their private data to perform model training locally, while the air nodes in the air layer and the ring-structured low earth orbit (LEO) satellite constellation in the space layer are in charge of model aggregation (synchronization) at different scales.To further enhance communication efficiency and inference performance of OBL, an efficient Communication and Non-IID-aware Air node-Satellite Assignment (CNASA) algorithm is designed by taking the data class distribution of the air nodes as well as their geographic locations into account. Furthermore, we extend our OBL framework and CNASA algorithm to adapt to more complex multi-orbit satellite networks. We analyze the convergence of our OBL framework and conclude that the CNASA algorithm contributes to the fast convergence of the global model. Extensive experiments based on realistic datasets corroborate the superior performance of our algorithm over the benchmark policies.
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The task of referring video object segmentation aims to segment the object in the frames of a given video to which the referring expressions refer. Previous methods adopt multi-stage approach and design complex pipelines to obtain promising results. Recently, the end-to-end method based on Transformer has proved its superiority. In this work, we draw on the advantages of the above methods to provide a simple and effective pipeline for RVOS. Firstly, We improve the state-of-the-art one-stage method ReferFormer to obtain mask sequences that are strongly correlated with language descriptions. Secondly, based on a reliable and high-quality keyframe, we leverage the superior performance of video object segmentation model to further enhance the quality and temporal consistency of the mask results. Our single model reaches 70.3 J &F on the Referring Youtube-VOS validation set and 63.0 on the test set. After ensemble, we achieve 64.1 on the final leaderboard, ranking 1st place on CVPR2022 Referring Youtube-VOS challenge. Code will be available at https://github.com/Zhiweihhh/cvpr2022-rvos-challenge.git.
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Referring image segmentation aims to segment the target object described by a given natural language expression. Typically, referring expressions contain complex relationships between the target and its surrounding objects. The main challenge of this task is to understand the visual and linguistic content simultaneously and to find the referred object accurately among all instances in the image. Currently, the most effective way to solve the above problem is to obtain aligned multi-modal features by computing the correlation between visual and linguistic feature modalities under the supervision of the ground-truth mask. However, existing paradigms have difficulty in thoroughly understanding visual and linguistic content due to the inability to perceive information directly about surrounding objects that refer to the target. This prevents them from learning aligned multi-modal features, which leads to inaccurate segmentation. To address this issue, we present a position-aware contrastive alignment network (PCAN) to enhance the alignment of multi-modal features by guiding the interaction between vision and language through prior position information. Our PCAN consists of two modules: 1) Position Aware Module (PAM), which provides position information of all objects related to natural language descriptions, and 2) Contrastive Language Understanding Module (CLUM), which enhances multi-modal alignment by comparing the features of the referred object with those of related objects. Extensive experiments on three benchmarks demonstrate our PCAN performs favorably against the state-of-the-art methods. Our code will be made publicly available.
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Reinforcement learning (RL) problems can be challenging without well-shaped rewards. Prior work on provably efficient RL methods generally proposes to address this issue with dedicated exploration strategies. However, another way to tackle this challenge is to reformulate it as a multi-task RL problem, where the task space contains not only the challenging task of interest but also easier tasks that implicitly function as a curriculum. Such a reformulation opens up the possibility of running existing multi-task RL methods as a more efficient alternative to solving a single challenging task from scratch. In this work, we provide a theoretical framework that reformulates a single-task RL problem as a multi-task RL problem defined by a curriculum. Under mild regularity conditions on the curriculum, we show that sequentially solving each task in the multi-task RL problem is more computationally efficient than solving the original single-task problem, without any explicit exploration bonuses or other exploration strategies. We also show that our theoretical insights can be translated into an effective practical learning algorithm that can accelerate curriculum learning on simulated robotic tasks.
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In recent years, large amounts of effort have been put into pushing forward the real-world application of dynamic digital human (DDH). However, most current quality assessment research focuses on evaluating static 3D models and usually ignores motion distortions. Therefore, in this paper, we construct a large-scale dynamic digital human quality assessment (DDH-QA) database with diverse motion content as well as multiple distortions to comprehensively study the perceptual quality of DDHs. Both model-based distortion (noise, compression) and motion-based distortion (binding error, motion unnaturalness) are taken into consideration. Ten types of common motion are employed to drive the DDHs and a total of 800 DDHs are generated in the end. Afterward, we render the video sequences of the distorted DDHs as the evaluation media and carry out a well-controlled subjective experiment. Then a benchmark experiment is conducted with the state-of-the-art video quality assessment (VQA) methods and the experimental results show that existing VQA methods are limited in assessing the perceptual loss of DDHs. The database will be made publicly available to facilitate future research.
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Creativity is an indispensable part of human cognition and also an inherent part of how we make sense of the world. Metaphorical abstraction is fundamental in communicating creative ideas through nuanced relationships between abstract concepts such as feelings. While computer vision benchmarks and approaches predominantly focus on understanding and generating literal interpretations of images, metaphorical comprehension of images remains relatively unexplored. Towards this goal, we introduce MetaCLUE, a set of vision tasks on visual metaphor. We also collect high-quality and rich metaphor annotations (abstract objects, concepts, relationships along with their corresponding object boxes) as there do not exist any datasets that facilitate the evaluation of these tasks. We perform a comprehensive analysis of state-of-the-art models in vision and language based on our annotations, highlighting strengths and weaknesses of current approaches in visual metaphor Classification, Localization, Understanding (retrieval, question answering, captioning) and gEneration (text-to-image synthesis) tasks. We hope this work provides a concrete step towards developing AI systems with human-like creative capabilities.
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The number of international benchmarking competitions is steadily increasing in various fields of machine learning (ML) research and practice. So far, however, little is known about the common practice as well as bottlenecks faced by the community in tackling the research questions posed. To shed light on the status quo of algorithm development in the specific field of biomedical imaging analysis, we designed an international survey that was issued to all participants of challenges conducted in conjunction with the IEEE ISBI 2021 and MICCAI 2021 conferences (80 competitions in total). The survey covered participants' expertise and working environments, their chosen strategies, as well as algorithm characteristics. A median of 72% challenge participants took part in the survey. According to our results, knowledge exchange was the primary incentive (70%) for participation, while the reception of prize money played only a minor role (16%). While a median of 80 working hours was spent on method development, a large portion of participants stated that they did not have enough time for method development (32%). 25% perceived the infrastructure to be a bottleneck. Overall, 94% of all solutions were deep learning-based. Of these, 84% were based on standard architectures. 43% of the respondents reported that the data samples (e.g., images) were too large to be processed at once. This was most commonly addressed by patch-based training (69%), downsampling (37%), and solving 3D analysis tasks as a series of 2D tasks. K-fold cross-validation on the training set was performed by only 37% of the participants and only 50% of the participants performed ensembling based on multiple identical models (61%) or heterogeneous models (39%). 48% of the respondents applied postprocessing steps.
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Data-Free Class Incremental Learning (DFCIL) aims to sequentially learn tasks with access only to data from the current one. DFCIL is of interest because it mitigates concerns about privacy and long-term storage of data, while at the same time alleviating the problem of catastrophic forgetting in incremental learning. In this work, we introduce robust saliency guidance for DFCIL and propose a new framework, which we call RObust Saliency Supervision (ROSS), for mitigating the negative effect of saliency drift. Firstly, we use a teacher-student architecture leveraging low-level tasks to supervise the model with global saliency. We also apply boundary-guided saliency to protect it from drifting across object boundaries at intermediate layers. Finally, we introduce a module for injecting and recovering saliency noise to increase robustness of saliency preservation. Our experiments demonstrate that our method can retain better saliency maps across tasks and achieve state-of-the-art results on the CIFAR-100, Tiny-ImageNet and ImageNet-Subset DFCIL benchmarks. Code will be made publicly available.
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Vision Transformers convert images to sequences by slicing them into patches. The size of these patches controls a speed/accuracy tradeoff, with smaller patches leading to higher accuracy at greater computational cost, but changing the patch size typically requires retraining the model. In this paper, we demonstrate that simply randomizing the patch size at training time leads to a single set of weights that performs well across a wide range of patch sizes, making it possible to tailor the model to different compute budgets at deployment time. We extensively evaluate the resulting model, which we call FlexiViT, on a wide range of tasks, including classification, image-text retrieval, open-world detection, panoptic segmentation, and semantic segmentation, concluding that it usually matches, and sometimes outperforms, standard ViT models trained at a single patch size in an otherwise identical setup. Hence, FlexiViT training is a simple drop-in improvement for ViT that makes it easy to add compute-adaptive capabilities to most models relying on a ViT backbone architecture. Code and pre-trained models are available at https://github.com/google-research/big_vision
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Current outdoor LiDAR-based 3D object detection methods mainly adopt the training-from-scratch paradigm. Unfortunately, this paradigm heavily relies on large-scale labeled data, whose collection can be expensive and time-consuming. Self-supervised pre-training is an effective and desirable way to alleviate this dependence on extensive annotated data. Recently, masked modeling has become a successful self-supervised learning approach for point clouds. However, current works mainly focus on synthetic or indoor datasets. When applied to large-scale and sparse outdoor point clouds, they fail to yield satisfactory results. In this work, we present BEV-MAE, a simple masked autoencoder pre-training framework for 3D object detection on outdoor point clouds. Specifically, we first propose a bird's eye view (BEV) guided masking strategy to guide the 3D encoder learning feature representation in a BEV perspective and avoid complex decoder design during pre-training. Besides, we introduce a learnable point token to maintain a consistent receptive field size of the 3D encoder with fine-tuning for masked point cloud inputs. Finally, based on the property of outdoor point clouds, i.e., the point clouds of distant objects are more sparse, we propose point density prediction to enable the 3D encoder to learn location information, which is essential for object detection. Experimental results show that BEV-MAE achieves new state-of-the-art self-supervised results on both Waymo and nuScenes with diverse 3D object detectors. Furthermore, with only 20% data and 7% training cost during pre-training, BEV-MAE achieves comparable performance with the state-of-the-art method ProposalContrast. The source code and pre-trained models will be made publicly available.
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